Gamification Summit 2012

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Exclusive to FORA.tv: The only conference that brings together leading thinkers in the gamification, loyalty and behavioral engineering space.

More than 40 full-length, fascinating programs.

BUZZ


Gamification Summit 2012 Promises New Inspirational Format

The conference entirely devoted to the topic of using game-like mechanics to enhance real life is back! more ››

ZD Net
The Evolution of Gamification in the Workplace

Businesses struggle with the idea of playing games at work--the term conjures up the idea of having fun without a purpose. But the practical application of gamification is disrupting that assumption and slowly changing the way businesses learn. more ››

Mashable
Gamification and the Power Of Influence

Gamification offers a means of applying the benefits of social engagement directly to your properties. It is a proven business strategy that enables businesses to influence the behaviors of your entire community, and exceed your user-driven business objectives. more ››

Fast Company

THE CONFERENCE BLOG


Gamification Summit: What's New and Who's Speaking?

We asked Gabe Zichermann, chair of the Gamification Summit, what’s new at this year’s GSummit and what he's most excited about. more ››

FORA.tv
Gamification: Making the Office More Playful

"Let's play a game" is not something you often hear in the workplace, but for Gabe Zichermann, chair of the Gamification Summit (live on FORA.tv this Wednesday and Thursday), it's a sentiment we are going to hear more and more more ››

FORA.tv
Gamification Wrap-Up: Influence, Encourage and Innovate

The medieval fantasy series Game of Thrones on HBO has been showered with accolades by both viewers and critics alike. But even the most popular of television programs must find alternative ways to encourage viewers to come back for more and fully engage within the show’s experience. more ››

FORA.tv
Gamification Day Two: Engage Your Audience, Your Kids and Your Brain

Yesterday's Gamification events covered a lot of ground, but one theme that popped up throughout was engagement. Find out how the following speakers engaged three very different types of audiences. more ››

FORA.tv

Conference Date


June 20 - 21, 2012

from GAMIFICATION SUMMIT 2011 --
Jane McGonigal: Gamers Have Spent 5.93M Years Playing WoW


About this Conference


Gamification is radically changing the way companies do business, driving unprecedented engagement with customers, employees and stakeholders. Find out how your organization and marketing strategy will be transformed through the power of engaging design, and leverage these powerful new techniques to exceed your goals and beat the competition. GSummit (June 19-21, San Francisco) is the only event that brings together leading thinkers in the gamification, loyalty and behavioral engineering space. At GSummit, you’ll experience best (and worst) practices, see new products & ideas, disseminate data, and inspire each other to create a more fun & engaging world. Join companies like Microsoft, Salesforce, United Airlines, NBC, Recyclebank and more to learn how you can get your business in the game.

About Gamification Co


Gamification Co is the only transmedia company exclusively dedicated to Engagement Science, Gamification and Loyalty. The group publishes the Gamification Blog and related books, organizes the Gamification Summit, Workshops & smaller events, and provides consulting expertise to facilitate this burgeoning industry. Gamification is the use of game thinking and game mechanics to engage audiences and solve problems, and its power is radically reshaping industries from marketing to HR, education to health care, improving lives, solving great challenges and generating unprecedented growth. Gartner Group forecasts that Gamification will be used by 70% of the Global 2000 by 2015, spending over $2Bn on related products, services and technologies according to M2 Research. For more information on Gamification Co and how to leverage the power of game mechanics, visit http://Gamification.Co.

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