Internet   |   New Media   |   Start-Ups   |   Personal Technology   |   Wireless   |   Computing   |   Engineering   |   CEOs

Ian Bogost at X-Media Lab: Serious Gaming

More videos from this partner:

4
Likes
0
Dislikes
RATE
7,769 Views

  • Info
  • Bio
  • Chapters
  • Preview
  • Download
  • Zoom In
Advertisement
There are 4 comments on this program

Please or register to post a comment.
Previous FORAtv comments:
Will Leone Avatar
Will Leone
Posted: 10.14.10, 07:33 AM
Thanks for the examples of gaming-as-training, <HerodotusWept>! We might consider extracting the learning models and environments presented in them for future games- whether "serious", "playful", or anywhere "in between".
HerodotusWept Avatar
HerodotusWept
Posted: 07.18.09, 11:03 PM
Pokerandwine - While I understand what you are saying, but both the US military, NASA, and a number of police forces all use "Video Games" for training. Many pilots are now expected to spend many hours on a simulation before getting anywhere near the actual plane. There are months to years of simulation work for the fight of any advanced aircraft, including B2, F-22, and the Space Shuttle. Not to mention the fact that video games when done right can be, especially for children, a captivating learning experience unlike almost anything else they can do at that age... I wish I could remember who said it, but I recall a manifesto of a video game designer who grew up playing Atari that went something like "while my parents were passively watching television, I was making the television work and interact with me. While my parents were dependent on the story and adventure the television provided, I was creating my own story by moving my own character on the screen." While hands-on real world training will always be vital to any endeavor, you make a grave mistake by dismissing video simulation with a phrase like "...don't take them THAT seriously" I promise your children and grandchildren will take them more seriously than you or I can imagine.
pokerandwine Avatar
pokerandwine
Posted: 07.17.09, 12:01 PM
Ian Bogost clearly spent A LOT of time playing games. His "modeling" idea is dangerous in a way. Although it might be useful to get a feel on being an airplane pilot while playing a simulation game, but it shouldn't by confused with professional training or even serve as any kind of background to it. Don't get me wrong, I like computer games, I just don't take them THAT seriously.
Rdallas1 Avatar
Rdallas1
Posted: 07.15.09, 10:19 AM
Great Talk. I think it's great that they are making more video games like this. If kids are going to park in front of the TV and computer for hours, they might as well be learning something of value. I found an interesting related article from 2005 about a video game for treating ADD: http://mentalhealth.about.com/cs/bio...a/videoadd.htm
Advertisement

Advertisement
Internet  |   New Media  |   Start-Ups  |   Personal Technology  |   Wireless  |   Computing  |   Engineering  |   CEOs
Religion  |   Gaming  |   Film  |   Fashion  |   Sex  |   Philosophy  |   Education  |   History  |   Arts  |   Music  |   Travel  |   Photography
occupy wall street  |   Election 2012  |   Muslim World  |   Healthcare  |   Social Issues  |   Foreign Policy  |   Terrorism  |   Capitol Hill
Law  |   Economy  |   steve jobs  |   Investing  |   Marketing  |   Entrepreneurship  |   Recovery  |   Economic Policy  |   Globalization  |   Emerging Markets
Climate Change  |   Energy  |   Sustainability  |   Environment  |   Transportation  |   Policy  |   Buildings
Space  |   Evolution  |   Physics  |   Social Sciences  |   Natural Sciences  |   DNA  |   Psychology  |   Biotech  |   Medicine  |   Anthropology  |   Astronomy
Watch Now